Get to the island - Disco Elysium Guide - IGN (2024)

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This page gives information on getting to the island during the story of Disco Elysium! To see the different milestones of the plot, please check out the Walkthrough table of contents.

After confronting the mercenaries outside the hotel, many plot elements happened. Depending on the character's equipment and skill checks, some characters' fates may be variable. You'll wake up in your hotel room, and then you'll be able to speak to your partner to get a full update.

Note that because of storyline reasons, you'll be told not to run. This is only plot-based flavor text and can be ignored. Double-clicking to jog somewhere will not harm you.

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Frittte becomes open again if the player needs to shop for medicine. It's advised to have enough medicine and points on you to cover 5 points of damage each to Health and Morale. The character won't need money any longer, so feel free to spend any reál.

At this point in the story, the harbor is on lockdown. As a result, Measurehead is gone, and a box behind him is now accessible with a couple powerful items.

Consider finishing up any Side Quests. The Determine where the shot came from and Where is the rest of the armor quests will be outstanding until the very end of the game, but the rest must be completed now. With some characters gone at this point, it's possible that some Side Quests will be lost. If a quest required access to the harbor, for example, it's locked out permanently.

Once the player is ready to proceed, explore Klaasje's room, especially the rooftop. If the player has not yet reconstructed the murder, they will basically get a near-automatic pass on a Visual Calculus check after interacting with the window, even without any points allocated to the skill.

If not already started, this will initiate the Determine where the shot came from Side Quest. If the Side Quest had already been started, there is likely only one location the character has not yet explored.

Either way, follow the trail from this sequence and it will take you back to the Fishing Village. Approach Lilienne, the woman near the docks, and ask to borrow her boat.

WARNING: This is the final point of no return. Once you cross the sea to the island, you are committing to finishing the game. Be sure you've done everything you need to do before going forward.

After arriving on the island, the character will be on a linear path that leads up some stairs and into a large structure. Inside, the character needs to go across the catwalk to the northeast, then circle west and down some stairs. Continue southeast and pass under the same catwalk. A panel can be interacted with, but ignore it for now and exit through the southeast door.

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Outside, explore around; climb the little hill there and check out the secondary small structure. Aside from an important plot development, there will be a container with an item called LUM Fuel Canister that you need for the generator. It's highlighted in green behind the protagonist in the screenshot below.

Take the cannister, then return to the main structure. Fuel the central generator beside the catwalk, then interact with the control panel in the southeast corner of the lower floor to open the blast door. This is the last chance to sleep in the bed for a major plot point, but this step can be ignored.

Only two conversations remain in Disco Elysium from this point, but they are long. Assuming no dialogue is skipped, every topic is explored, and the voice acting is fully listened to, the remainder of the game may take around 90 real-world minutes from here.

Go through the blast door to the northwest to find a person near a fire. Speak to the person to initiate a long conversation. Depending on checks, there may be a small intermission where the character can interact with something else nearby before concluding with the person near the fire.

After finishing up with the person near the fire, the character needs to double back all the way to his boat. Interact with it to head back to the mainland at the Fishing Village. After one final conversation, the game will conclude and the credits will roll.

Remember that the order of the investigation steps presented in this Walkthrough are just one way to complete them. Depending on your choices and skill checks, the order of events may occur differently. For more general help, please see the Tips and Tricks page.

Up Next: Side Quests

PreviousConfront the mercenariesNextSide Quests

Top Guide Sections

  • Tips and Tricks
  • Getting Stuck
  • Attributes and Skills
  • Thought Cabinet

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In This Guide

Get to the island - Disco Elysium Guide - IGN (1)

Disco Elysium

ZA/UM

ESRB: Mature
PC

Related Guides

OverviewTips and TricksGetting StuckAttributes and Skills

Get to the island - Disco Elysium Guide - IGN (2024)

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